![]() They need to be at the gate before their needs trigger them to random actions. Too often do I see people getting to the gate way too late, always 1 or 2 people that fall into this trap. We basically want passengers at the gates as soon as possible, if they stick around this area too long, they will go to toilet or do something else which will see them missing the flight. Again, no queues, if you need more desks, buy more. Place all your ticketing desks in a row 2 thick with the conveyor pointed towards each other, place an entire row at a time. Passengers will use them slightly on the way to their flight. Don't place seats too close to your gates, put the seats in long walk ways on the way to the gates. I started off on the XL map without the airport, instantly built the XL gate, had 500+ passengers on flights, and was able to handle 2 XL gates with 16 ticket desks, 10 kiosks, 7 security ID checks, and I think 5 or 6 baggage / metal detectors.Īlways have your security placed left to right with the metal detects green light facing to the right, you can barely see it but it's there.įor every gate, use toilets and have food vending machines just outside it with a rubbish bin. I tried this on a recent map I played, it worked perfectly. It's an absolute waste, just build more ticketing desks and hire more staff. ![]() The next thing is, don't use queues on either ticketing desks or security. Contents 1 Collecting Information 1.1 General 1.2 Accessing A Save File 2 Submitting A Report 2.1 Without A Save File 2. You don't need anything fancy, stick to cheap carriers and bump the price up. Bug Reporting is the act of reporting any crashes, errors, glitches, or aspects of SimAirport which the player believes are unintended by the developers. It's perfect.īuild absolutely nothing on the outer area of security, it is nothing but a waste of time. Basically, all incoming passengers pass through the toilets on the way out of the building. The first is, start the map without the airport, build it yourself, you can generally build a better layout on much less cash.īuild toilets on the terminal exits. I have a number of things I am testing at the moment. Garbage and deliveries unknown placement. Pickup in the middle of the 2 lanes on the south road heading west. Your security area moved to a point which is dead centre on the XL map.Ģ roads from the main road leading into the middle of the map and circling back.īaggage placed in the centre of the 2 roads.ĭrop off area in the middle of the 2 lanes on the north road heading east. Okay, this is similar to how I want to make my airport, but I have a few design modifications to your airport.
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